News
Travel Update |
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The travel interface has been overhauled to a dynamic UI that live updates while
you're on it and lets you move around without the whole page
reloading/flickering.
Core features: - Keyboard shortcut support for arrows and w, a, s, d. You can hold one or two keys to continuously move in that direction. - Travel is now capped to moving one tile every 0.4 seconds - There are now delays after certain actions before you can move: - Losing a PvP fight: 15 seconds - Winning a PVP fight: 0.75 seconds - Winning an AI fight: 0.5 seconds New Locations - A rejuvenating hot springs has been added on the north side of the map. This offers +100% regen boost while you're standing on it (villages have been reduced to +50%) - An underground arena has been added on the south side of the map. You can spar other players here, but not train, do arena, or attack other players. Scout Area - Ability to filter our specific ranks. - Refreshes every 0.5s and displays players nearby depending on both scout range and stealth. - Attack links are auto-generating every 10 minutes. Misc - All menu options are now shown regardless of location and are hidden by CSS. - Added Inbox styling to Rainbow layout. |
Lsmjudoka - 03/19/23 |
Speed Updates |
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Speed / Cast Speed Updates
- Genjutsu now uses cast speed to clash against the opponent's speed / cast speed - Speed now increases damage of taijutsu at 0.25x the effectiveness of taijutsu skill - Cast speed now increases damage of ninjutsu / genjutsu at 0.25x the effectiveness of ninjutsu / genjutsu skill - Max evasion damage reduction has been reduced from 55% => 35% - Evasion damage reduction ratio has been reduced from 55% => 40%. This means that achieving 35% damage reduction requires 87.5% more speed than your opponent (previously 63% more speed) |
Lsmjudoka - 03/09/23 |
Moderator Applications |
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Hello!
We are looking to fill two (2) to three (3) moderator positions. If you would like to join our team, and make Shinobi Chronicles a more fun, safe, secure and inviting, please feel free to fill out the form below to apply. Applications will be accepted until the end of the day on March 20, 2023. Applications submitted after the deadline will be considered should an open position remain after on-time applications are processed. We will begin processing applications on March 21, but do not have a time frame on when processing will be completed. An administrator will contact each applicant, regardless of acceptance. During the time of application processing, additional information may be requested from an applicant, prior to a moderator position being offered. If you have any questions on this application process, please feel free to message Hitori in PM/IMs on SC. https://forms.gle/wYvsNbFFcc8xZ9Fj8 |
Hitori - 03/07/23 |
Chat Fixes |
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An issue where line breaks were not displayed in chat has been corrected.
An issue where long names would break the chat user data box has been corrected. An issue where village icons were allowed to grow too large has been corrected. Reverted the "< 1 min" time display due to unpopularity. Instead times have been reverted to show 1 min(s) ago by default. Credit to Kengetsu for Chat avatar size increase due to popular demand. Team Mission Bug Patch Patched the Team Mission bug where a team member joining would reset progress. |
Hitori - 03/03/23 |
Feedback Survey |
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The SC staff would love to get some feedback on some current heavily discussed topics. If
you have a few moments, it would be greatly appreciated.
Edit: Survey is now closed. Thank you to everyone who participated. |
Hitori - 02/02/23 |
Forbidden Seal Changes |
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This update mainly makes maintaining the benefits easier. Notable changes:
Some additional characters for journals have been provided to Four Dragons. Seals give a flat increase to logout timer (Twin +1hr, Four Dragon +2 hours) To remain clear on staff benefits: All staff seal benefits +25 over four dragons inbox limit Increased PM chars Increased chat chars Journals (mods twin sparrows, supervisors/admins four dragons) Supervisor/Admin only Twin Sparrows regen boost (does not stack if seal is purchased) Added option to turn off the donor "sparkle" effect in the tavern. You will need to re-enable this under the forbidden seal options in the Ancient Market (where you change your username color). ~~~ Edit (1/23/23): When upgrading/downgrading a seal, a confirmation will be required. The remaining seal time will be completely lost. We may change this to convert the time in the future. Some minor bug corrections with inbox/added support for supports to send message with the new PM system. |
Hitori - 01/22/23 |
Messaging System Update |
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A completely new messaging system/inbox has been built by Shadow (huge thanks for
the massive effort!) and is now live.
NOTE: You may need to hard refresh on the inbox page for it to work properly. Try CTRL+SHIFT+R Key features of this system include: - Can create group chats with multiple players -- Add players, remove players, change the title of the conversation, or leave the conversation -- Blacklist support so players cannot be added to conversations with players they have blocked -- Send messages and receive messages without refreshing the page -- Tracking unread messages on the inbox page and on on any page load -- Receive alerts when players are sent money, AK, or when their AK is purchased -- View older messages with a click of a button -- Report messages -- Standard Notification Support Please report any issues you find in the #sc-bugs channel in Discord! If you have old messages you want to review, we will launch a page to view them soon. |
Lsmjudoka - 01/15/23 |
Rank scaling updates |
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Akademi-sei
- Exp per level changed from 300 => 450 Genin - Level range increased from 11-20 => 11-25 - Stat cap increased from 5,000 => 7,500 - Exp at max level increased from 32,500 => 50,000 and exp per level adjusted accordingly - Health per level adjusted to keep a similar fight duration Chuunin - Level range increased from 21-40 => 26-50 - Stat cap increased from 25,000 => 50,000 - Exp at max level increased from 130,000 => 325,000 and exp per level adjusted accordingly - Health per level adjusted to keep a similar fight duration Jonin - Level range increased from 41-70 => 51-100 - Stat cap increased from 100,000 => 250,000 - Exp at max level increased from 650,000 => 1,625,000 and exp per level adjusted accordingly - Health per level adjusted to keep a similar fight duration Jutsu Use cost for Jonin jutsu has been lowered from 200-400 => 100-150 |
Lsmjudoka - 01/01/23 |